Aviat Christen Husky
Hello to anybody reading this
I am taking the Husky dev back after so long time, now with a complete new interior (&exterior) objects
still a freeware projects where anybody is welcome to participate
The new 3d models features that I working on:
- Real 3d instruments gages, not a 2d panel mapped on 3d plane(s), gain some fps like that
- Animated surfaces and some inside eye candy
- Failures visible on the 3d model, the basic that the acf model show you, like failures for flaps, wings, aileron, stab, tires, ice…
- Multiples livery for each version (tundra, float, classic), float & tundra will come later
So here a preview off what I came with at this time,
the model internal & external is 70% finish, in fact the big work on the 3d is make, now I just have to retouch and build the inside objects, like seats, yoke, pedals etc….(the older objects doesn’t fit with the new ones), and texture them

A request for a airfoils builder, I need a Clark Y/USA 35B, for this project if anybody want to help
This a old project I trying to finish, but because off the aviat payware, probably I will convert it to a husky pup (with the flaps option) in the future, I think that better to have a other model choice.
That will require a decent computer to keep the fps, depend off the scenery where you flying on, the objects is not low poly model. ( I still learning how to make them)
I am posting a blog, to talk about my work in blender, some tools (scripts) I using with blender, tips & tricks for modeling & texturing x-plane’s objects, share my skill with other blender user, anybody is welcome to give me tips or any kind of help
but anyway this is a slow dev project, some important stuff to do in my life, keep my fun with x-plane shorter every days, so be patient please
have a good days
June 4, 2009 at 3:00 pm
Salut Téo !
Je viens de (re)découvrir ton blog. nickel tout çà…
J’ai dans mes cartons un PA-18, pas très avancé, mais j’ai donc un USA35B, si çà t’intéresse, fait moi signe