Archive for the 3D Projects Category

Various helicopters projects

Posted in 3D Projects on February 26, 2009 by psiteo

Here a list off some projects I have started, some is news projects, and some is just 3d add on for existing model make by somebody else

So here the list off the projects show in the picture:

All the project called new, is in fact older project that I forget on my HD, they are all freeware project.

I have no project to finish one in particulary, and no date limits.
Do not ask me to send you a project, too much people have asked that, I send them my stuff, and once they receive it, no more life sign from them (from the village irritant to the old timer user), that not what I looking for, sorry.

But I can tell you that two off them are on my next todo list, the Jetranger and the R22 and after the Eurocopter will follow

Aviat Christen Husky

Posted in 3D Projects on February 26, 2009 by psiteo

Hello to anybody reading this
I am taking the Husky dev back after so long time, now with a complete new interior (&exterior) objects
still a freeware projects where anybody is welcome to participate
The new 3d models features that I working on:

  • Real 3d instruments gages, not a 2d panel mapped on 3d plane(s), gain some fps like that
  • Animated surfaces and some inside eye candy
  • Failures visible on the 3d model, the basic that the acf model show you, like failures for flaps, wings, aileron, stab, tires, ice…
  • Multiples livery for each version (tundra, float, classic), float & tundra will come later

So here a preview off what I came with at this time,
the model internal & external is 70% finish, in fact the big work on the 3d is make, now I just have to retouch and build the inside objects, like seats, yoke, pedals etc….(the older objects doesn’t fit with the new ones), and texture them

A request for a airfoils builder, I need a Clark Y/USA 35B, for this project if anybody want to help
This a old project I trying to finish, but because off the aviat payware, probably I will convert it to a husky pup (with the flaps option) in the future, I think that better to have a other model choice.
That will require a decent computer to keep the fps, depend off the scenery where you flying on, the objects is not low poly model. ( I still learning how to make them)
I am posting a blog, to talk about my work in blender, some tools (scripts) I using with blender, tips & tricks for modeling & texturing x-plane’s objects, share my skill with other blender user, anybody is welcome to give me tips or any kind of help
but anyway this is a slow dev project, some important stuff to do in my life, keep my fun with x-plane shorter every days, so be patient please
have a good days